Thursday, 27 March 2014

Bibliography Task

Brathwaite, B. and Schreiber, I. (2008) Challenges for Game Designers. Boston: Charles River Media/Cengage Technology.

Caillois, R. (1994). 'The Definition of Play, The Classification of Games'. The Game Design Reader: A rules of Play Anthology. 1, Pp 120 - 155.

Costikyan, G. (1994). 'I Have No Words & I Must Design'. The Game Design Reader: A Rules of Play Anthology. 1, Pp 192 - 212.

Parsons, S. (2010). Board Games In: Critical Play: Radical Game Design. Cambridge, Mass.; London: MIT.

Salen, K. and Zimmerman, E. (2004). Rules of Play: Game Design Fundamentals. Cambridge, Mass.; London: MIT.

Schell, J. (2008). Worlds Contain Characters In: Art of Game Design: A Book of Lenses. Amsterdam; London: Morgan Kaufmann. Pp 309 - 328.

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